Interview Articles "METAL ROBOT SPIRITS Lancelot Albion" Release Commemorative Special Interview II ~ Suzaku Kururugi Voice Actor Takahiro Sakurai ~

"METAL ROBOT SPIRITS <SIDE KMF> Lancelot Albion" Release Commemorative Special Interview II ~ Suzaku Kururugi Voice Actor Takahiro Sakurai ~

On May 26, 2018, "METAL ROBOT SPIRITS


■ METAL ROBOT SPIRITS Touching Lancelot Albion

――How about the real METAL ROBOT SPIRITS Lancelot Albion?

"METAL ROBOT SPIRITS <SIDE KMF> Lancelot Albion" Release Commemorative Special Interview II ~ Suzaku Kururugi Voice Actor Takahiro Sakurai ~

Sakurai:I was thinking about various things (design), such as metal joints to show, it was amazing. I am surprised that this size can be realized. In the past, there was a feeling like "1/14 scale, 1/100 scale, a little deck might be good" (laugh).

- The technology of metalworking is progressing rapidly and recently it has become possible to reproduce fine shaping with metal.

Sakurai:It is totally different, what is (child 's) in childhood. It is already finished goods and it is already this proportion? I feel evolution once again.

- When you were a kid, did you like a model or a finished product robot figure?

"METAL ROBOT SPIRITS <SIDE KMF> Lancelot Albion" Release Commemorative Special Interview II ~ Suzaku Kururugi Voice Actor Takahiro Sakurai ~

Sakurai:I liked Gundam. I was raised in the country and there were no toy houses in the neighborhood, but it was sold at a stationery store. I got up at 7 o'clock in the morning and got a numbered ticket even in the store (at the store), and we could buy a set of weapons like laundry (laugh).

- There is a Gundam boom (laugh).

Sakurai:Also, I liked "high complete model ※" and had some. L-GAIM MarkⅡ. After ... there was also Rick Diaz?
※ Editing: 1980's, Action figure series finished product released from Bandai

--It was there. At that time, Zeta Gundam, Hi-Zac and others were also available.

Sakurai:Were there also zetas? Well then, Rick Diaz had it.

- Actually, I pretty much liked solids (laugh).

Sakurai:I liked my father. When I was in elementary school, I got a plastic model I wanted and had my father make it at night, I was made in the morning. I am preparing drinks and drinks when I feel good. I look forward to it.

- So, are you gathering figures these days too?

Sakurai:No, if you buy one of these things, it will trigger ... ....

- Actually, it is a person who wants to collect it pretty (laugh)?

Sakurai:It is getting it. So, it is a type I am satisfied with buying pretty much.

- Do you stack?

Sakurai:Yes, I have a package beautifully (laugh). I am satisfied with its beauty. It might be a little collector temperament.

■ Code Geass 10th anniversary, and to The Movie

――It's the 10th anniversary of Code Geass, and now The Movie trilogy is being released one after another, isn't it?

Sakurai:It depends largely on the power of the work. No matter how much we say "I want to do it again!", The physical strength of the work, that is not the case unless it is powerful.

――Is it surprising that the The Movie is a trilogy and that the voices are newly recorded?

"METAL ROBOT SPIRITS <SIDE KMF> Lancelot Albion" Release Commemorative Special Interview II ~ Suzaku Kururugi Voice Actor Takahiro Sakurai ~

Sakurai:Well, I was surprised, but since this work, including director Goro Taniguchi, can do that kind of thing (laugh).

- How was the news?

Sakurai:The beginning was a little “and hips”. At that time, it was a flashback of a difficult memory... However, the The Movie has more new cuts, and I felt the significance. It was fun recording it.

――How was the recording site for the The Movie?

Sakurai:In the studio I saw the face of everyone cast, various memories of those days were raised again.

- Do you have an impressive episode at the time?

Sakurai:This was the first time that the sound director and the director came together and received instructions from different angles, such as the direction of the acting, the direction, and how to show it. Above all, Code Geass was a big part of the fun of creating an original work. It was a very intense time.

――The final chapter of the trilogy, "Code Geass Rebellion III: Imperial Road" will be released on May 26, 2018. Please tell us about the highlights.

Sakurai:I was structured to showcase the details of the work as an introduction. While II plunges into chaos, there is a rich drama between the characters. And III is an episode heading towards the end, so it will be the climax. I don't have many opportunities to see it in a movie theater, so I would like many people to see it. There will be new cuts, and we are waiting for the finale unique to this The Movie.

- In the final chapter, Suzaku, and Lancelot Albion are also active.

Sakurai:There is a place like Suzaku 's true blueness, his talent as a nightmare frame ride or sense, so there are also places where he has been lifted up.

- Is your thought for Suzaku who has been with you for ten years stronger yet?

Sakurai:I agree. It has become a relationship for more than I imagined. What is said to be pretty familiar, but in the past 10 years I had opportunities to touch such as recording, so it seems to be in a place where it is always easy to retrieve (laugh). It is such a sense of distance.

- Is there anything you think is similar to Suzaku himself?

Sakurai:No, it is completely different (laugh). Because he thinks he will die, he lives. Encounters, experiences and lives that you would not have imagined even on your own are on track.

- It is the life of the drift.

Sakurai:As Suzaku begins to get caught up pretty, it feels like I'm forced to walk life unable to decide by myself. Like a trick of fate. But at the end I make a big decision. That process is turbulent (laugh).

- Suzaku is turbulent since childhood.

Sakurai:Actually he is appointed as Suzaku, but there are many parts to fill with imagination. In the first place, I think the same experiences in this reality in Japan are somewhat difficult (laugh). But, as much as possible, I imagine, but I'm planning on doing that kind of thing that makes me thin.

- Is Suzaku, Is there an impressive battle scene at Lancelot Albion?

"METAL ROBOT SPIRITS <SIDE KMF> Lancelot Albion" Release Commemorative Special Interview II ~ Suzaku Kururugi Voice Actor Takahiro Sakurai ~
"METAL ROBOT SPIRITS <SIDE KMF> Lancelot Albion" Release Commemorative Special Interview II ~ Suzaku Kururugi Voice Actor Takahiro Sakurai ~

Sakurai:It is still a match against Damocles. Lastly, leaving the word "I am reachable, Karen", I feel like Bocaan is "something sunrise!" (Laugh). It was irresistible.

――METAL ROBOT SPIRITS Lancelot Albion can reproduce the ground battle specifications at this time, so please feel it.

Sakurai:I agree. I think that evolution can be felt once again if someone who is far away (from the solid) like me is touched. That is the use of metal parts. Even now, I still feel like Urashima Taro (laugh).

- In the end please give a message to your fans.

"METAL ROBOT SPIRITS <SIDE KMF> Lancelot Albion" Release Commemorative Special Interview II ~ Suzaku Kururugi Voice Actor Takahiro Sakurai ~

Sakurai:People who like robot figures are surely familiar with them, and I want people to know works as well. You can get it as one of the goods so get it. Because you surely like boys.

──Thank you very much.


[PROFILE]

Takahiro Sakurai (Takahiro Sakura)

Takahiro Sakurai (Takahiro Sakura)
Belongs to Intention. Born on June 13th, from Aichi Prefecture. Many representative works such as "Osomatsu-san" (Osomatsu), "Mobile Suit Gundam Iron-Blooded Orphans" (McGillis Fareed), "Diamond A" (Kazuya Miyuki), "Digimon Adventure" (Tentmon).


METAL ROBOT SPIRITS <SIDE KMF> Lancelot Albion
METAL ROBOT SPIRITS

LANCELOT ALBION


Price: 12,960 yen(tax 8% included)
Release on May 26, 2018


> Products Click here for details
METAL ROBOT SPIRITS THE ROBOT SPIRITS
A blending of two name brands: CHOGOKIN, with their sense of weight gained from die-cast materials, and THE ROBOT SPIRITS, born from the hearts of those who love robots. Combining the feeling of metal with the theme of weightiness expressed through the coloring, both texture and movability are preserved.

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