Interview Articles "Super Evolution Soul 06 Atla Kabuterimon" commemoration commemoration! Watanabe Kenji × Square Hironobu × Target Nishizawa Special Talks!

"Super Evolution Soul 06 Atla Kabuterimon" Commercialization Commemorative Special Discourse Watanabe Kenji × Square Hironobu × Target Nishizawa

To celebrate the beginning of reservation at the storefront of "Super Evolution Soul 06 Atla Kabuterimon", Keiko Watanabe, creator of Digimon Design, Hiroyuki Sugimo of Director of "Digimon Adventure", and the target of Nishizawa's planning staff gather!
I will tell you all the charm of Atla Kabuterimon !!

◎ You are a tentmon.

- Please tell us from the charm in the state of tentmon first.

Nishizawa:First and foremost, it is not an exaggeration to say the first as a super evolution spirit series, before deformation, after deformation, 360 degrees Wherever it is from Kanpeki point is the point.

Watanabe:Unusual (haha).

Nishizawa:I do not intend to do such a thing ... Well, it is an exceptional thing (laugh).

Kakudou:Up to now I had "a sense of hard work", but this time it is absolutely impossible (laugh). I do not know that it will be deformed unless told.

Watanabe:The eyes of clear parts are good, do not you think?

Nishizawa:There are quite a few obsessions with compound eyes. When the design and development had progressed quite a bit, the designers of PLEX told me something like, "Since you can make compound eyes realistic with a Kamen Rider figure, you can do it with Tentomon as well" (laughs). I challenged myself to make it the best Tentomon ever.


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- Compound eye area is large, so it's effective.

Nishizawa:I think so. When you try it, it looks very musically cute!

Kakudou:It feels great.

Nishizawa:Separate the eye parts with clear parts, clasp the molds from behind and blow silver. Moreover, parts are needed to hold down that part again. I felt that how many parts are going to increase ... .... I am particular about this compound eye!

- The whole settlement is also good.

Watanabe:It seems like a mecha, so you do not feel uncomfortable. The compatibility between mechanics and insects is also good.

Nishizawa:Along with Agumon and Gabumons, it is cute when you arrange them in the growing season.

Watanabe:Even though I say it myself, monsters feel properly even in the state of tentmon. It's not just a ladybug, is it good?

Nishizawa:The size is also pretty much Boryumi.

Kakudou:It has a very strong presence. Atlar Kabuterimon has a feeling of miniature in rocks, but it seems that it is not surprising that even if it is 1/1, it is a tentmon.

Watanabe:It is because the perfection is high.

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Kakudou:It is big as the element that seems to be the original. Is this about friendly tentmont better than hands? (Lol)

Nishizawa:Moreover, this time, the feathers are opened in the state of tentmon. It can be said that it is the world's first action figure to make a flight pose of tentmon!

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- Is not this pretty difficult?

Nishizawa:I decided to open it, it was really tough. But, surely the fans thought that they wanted to fly a tentmone's flight ... .... In the end it has become an amazing part number.

Watanabe:There is not much figure itself as a tentmon.

Kakudou:It is very small.

Watanabe:Is it because it 's muzzy?

Kakudou:If it is about this size, if there is something that Takahiro Sakurai's voice of tentmon role acting as a voice, you may be stupid (laugh).


◎ Super Evolution! Atlar Kabuterimon !!

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- Honestly I thought that deformation to Atlar Kabuterimon is even easier.

Nishizawa:It started with 'I can easily do it', but when you boil down the mechanism, the deformation does not fit at all. The difficulty of deformation is about assuming with WarGreymon. The point of deformation is the dandelion of the flying star of the feather first.

Watanabe:It looks like Othello. When I first saw it, I thought that a deformed gimmick is strange like this (laugh).

Kakudou:(Lol).

Nishizawa:Each curvature is also quite different, so it's more difficult to design than this looks.

Watanabe:The curved surfaces must match each other.

Nishizawa:I think that the impact when opening the body widely in the middle of transformation is also the most amazing so far.

Watanabe:The sense of the contents of the contents is amazing. It came in well. Still it is incompatible because it is mischief? (Lol)

Nishizawa:Since I often move, I can take various poses.

Watanabe:Can you get independent?

Nishizawa:I can go, but for the time I want to keep the same pose for a long time, I attach a pedestal that can be used in 2 modes before and after deformation, like Diabolomon 3rd. I think that each joint is going to be finished as hard as the series so far, so I think that I will be independent if I play normally.

※ Because the product is under development, specifications may change.

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Kakudou:Even though Atla Kabuterimon is muhish in the first place, you do not need to stand on two legs.

Watanabe:Is not it pretty bad for the lower side? I try to stand up to show it. Atlar Kabuterimon is overshadowed, but (laugh).

Nishizawa:As a commodity, so that the silhouette changes greatly before and after the deformation, when it is a tentmon it faces downwards, at the time of Atlar Kabuterimon it makes it more upright.

- Looking at the unpainted prototype, there are also many die cast parts.

Kakudou:Come with Zusiri. That's great again.

Nishizawa:I'm using it pretty. I'm getting angry if I'm normal.

- Normally it's like using soft materials.

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※ It is a factory prototype before coloring. The actual product becomes painted.

Nishizawa:That's right.

Watanabe:Absolutely impossible for children.

Kakudou:Tuna and nice chest muscle are nice, the silver color of the alloy is really cool. It will be unnecessary to paint when it comes to products.

Watanabe:Well then let everyone buy one, decorate it as Tentomon, one as Atlar Kabuterimon, and let the other drop the paint by myself (laugh). Anything I want to keep this series (both before and after evolution).

◎ Please pay attention to the package.

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Nishizawa:From Atlar Kabuterimon, the Bandai logo on the bottom right of the package turns blue(Editor's note: From the product released in September when the package design is manufactured after the spin-off, the notation on the package will be unified with that of BANDAI SPIRITS Co., Ltd.)

Watanabe:Tentmon, especially Atla Kabuterimon, did not have much opportunity to draw, but this time I think that it was good to draw both of them like illustrations of Digimon.

Nishizawa:Kenji always draws this package illustration to the super evolutionary soul.

Watanabe:Yes. Actually, when drawing a package illustration, I draw it with fidelity as far as possible to the product, poses of the moving range. So, those who can not move too much have not moved even in illustrations (laugh). I try not to draw a picture that can not be posed. It is weird sticking.

◎ Do not go any further !! Please support !!

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- Please tell us your enthusiasm for the future.

Nishizawa:Make atlar Kabuterimon, let 's deform this series this much, the image that I made this possible has settled. I think the best now is Atla Kabuterimon.

Watanabe:Is that always sending the best one?

Nishizawa:I want to be there and I am working hard so that I can say so. It is almost cumbersome also as a moving figure of Tentmon, but it also becomes Atla Kabuterimon. Personally I think that tentmon is very popular. From here I think that I will concentrate on putting out the series 8 bodies more than now. ... ... So please, buy Atlar Kabuterimon everyone!

Kakudou:I also want a green color shade.

Nishizawa:After this I want to go like green ○ ○ MON or pinkish ○ ○ MON.


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- 8 I would like to see plenty of items.

Nishizawa:I think that there are catharsis when 8 bodies are lined like an anime's last.

Watanabe:I want to see it.

Nishizawa:The ambition of arranging eight super evolution soul series is that the Atla Kabuterimon was able to do, I think that it really seems to come true. There are some prototypes of ○ ○ Mon, but it has become a pretty good feeling. Please do it again after this!
To that end, thank you for Atla Kabuterimon. (Second time)

Kakudou:As a natural goal of aligning eight bodies, I think that it is good to finally end up with enemies that eight bodies go.

Watanabe:I want to see it. I'm begging you, Atlar Kabuterimon !!

Nishizawa:"Everyone, please!" (Third time as a tentmon style)


The round table is not over yet!
Three conversations that show excitement will continue to the story of the day, the secret story of the birth of tentmon and the old "Digimon Adventure". In the second half of the roundtable discussion, please see figure King (World Photo Press) published on May 23!


[PROFILE]

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Kakudou Hiroyuki
Born in Fukuoka prefecture on September 28, 1959. Animation director / director belonging to former Toei animation.
"Digimon Adventure" (1999) "Digimon Adventure 02" (2000) established a format of anime version Digimon as a series director. We built up our own worldview with novel version and drama CD etc etc.
Participate in the following "Digimon Tamers" (2001) and "Digimon Frontier" (2002) as a story effect. He again directed himself at OVA "DIGITAL MONSTER X-evolution" (2005). Major participating works include "Yu-Gi-Oh King" (1998), "Transformers Galaxy Force" (2005), "Tiger Mask W" (2016), etc. In group animation independent group "group Ebisen", we also produce short films.



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Kenji Watanabe
Born in Kanagawa Prefecture on March 21, 1966. Character designer of WOW FACTORY representative.
As a chief designer for Toy Planning Development Company / Wiz who belonged then, he was in charge of dot drawings and illustrations of the handheld game machine "Tamagotchi" series.
He is also a main designer in the subsequent "Digital Monster" series, working on various Digimon designs, including dot drawings, and official illustrations.
There are "Magical Witches" series, "Karamigo" series, "Legends" series, etc. in the development toy.



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Target Nishizawa
Joined Bandai Co., Ltd. in 2003. He was in charge of "Miracle Battle Carddass" in the card division, "KAMEN RIDER WIZARD", "Gaim", "Drive" in the boys toy division, etc., and is currently enrolled in the BANDAI SPIRITS Collectors Division.

Photo courtesy: World Photo Press

【5/12 Emergency Holding! 】 "Super Evolution Soul 04 Enjeumon" Before Release Touch & Try
It will be held at TAMASHII NATIONS AKIBA Showroom !!


Date and time of opening: May 12, 2018 (Sat)
12: 00 - 13: 00/14: 00 - 15: 00/16: 00 - 17: 00

>> For more information, please visit AKIBA Showroom website

06 Atla Kabuterimon
Digivolving Spirits
06 Atla Kabuterimon

Manufacturer's suggested retail price: 7,776 yen(tax 8% included)
Release date: scheduled for September 2018

> Products Click here for details


Digivolving Spirits Digivolving Spirits
Picked to children once they were chosen -. In the early 2000s, pursuing the concept of reproducing the "evolution" of the monumental figure of the deformed figures, "Digimon Super Evolution Series (Digivolving Series)", which was a huge hit worldwide in "deformation" to the limit.
Expressing "pretty" before evolution, "coolness" after evolution "goodness of proportion" with latest technology and sharp modeling.
Partly die casting and plating are also used, and stereoscopically sticking to the texture of the material. It is this "super evolution spirit" series that aims at the ultimate adult Digimon modified figure.

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